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Daedalus?

PostPosted: Mon May 18, 2009 7:06 pm
by Devil May Cry
I can't get any ROM to work. Whenever I DL one, it comes in 3 parts. Do these need to be combined?

PostPosted: Mon May 18, 2009 7:43 pm
by que13x
I think the project is dead and it never worked properly for me anyways.

PostPosted: Mon May 18, 2009 7:49 pm
by Devil May Cry
Okay, I'm going to switch the topic now as I found a version that was posted on April 09. How do I get the game to work? I think it's coming in partial segments because:

A.) The parts are fairly small
B.) I always get 3 parts

Do these need to be combined or something?

PostPosted: Tue May 19, 2009 2:30 am
by ace
They are probably just 3 separate rar files. Just download WinRAR, and "unzip" (unrar) the first file.

PostPosted: Tue May 19, 2009 3:41 pm
by Devil May Cry
I just got it from a different host. The weren't seperated files though. There were [!], [b1], and [f1, boot and save] files and they were all the same size.

PostPosted: Tue May 19, 2009 8:11 pm
by AdventWolf
Oh yea I haven't heard anything about daedalus in a while.. still waiting on 14.

PostPosted: Tue May 19, 2009 8:12 pm
by Devil May Cry
I'm going to get the GBA emu. I'm itching for some Golden Sun. Only RPG I've ever liked other than TWEWY.

PostPosted: Wed May 20, 2009 11:51 am
by budd e
I have Daedalusx64 on psp slim 5.00m33-6 not all roms work. I have got mario64,mario kart64,star fox64(without sound), and legend of zelda-ocarina of time to run great. There are a few others but can't think of them right now. :D

PostPosted: Wed May 20, 2009 12:53 pm
by AdventWolf
Oh so Daedalusx64 is the newest version?

PostPosted: Wed May 20, 2009 9:39 pm
by Devil May Cry
budd e wrote:I have Daedalusx64 on psp slim 5.00m33-6 not all roms work. I have got mario64,mario kart64,star fox64(without sound), and legend of zelda-ocarina of time to run great. There are a few others but can't think of them right now. :D

I tried Orcarina and it was extremely laggy. What settings did you use on the games? I got a good set-up for Super Mario 64, but the others I haven't been able to work better than the default. Also, did you ever try Kirby and the Crystal Shards? I LOVE that game, but it froze on the opening cutscene.

PostPosted: Sun May 24, 2009 9:03 am
by budd e
Turn frameskip to 2 on zelda it's still kinda choppy but playable, and texture update check has to be on every frame in order to read the words but it makes it slower. The other games should run fine with texture update check on every frame and frameskip on 1.



psp slim 5.00m33-6


p.s. make sure your psp cpu/bus game is running at 333/166 :D

PostPosted: Mon Dec 28, 2009 2:24 am
by Mailas
que13x wrote:I think the project is dead and it never worked properly for me anyways.

This was the latest I believe:
http://www.youtube.com/watch?v=pPjTUdPP ... r_embedded

PostPosted: Mon Dec 28, 2009 11:04 am
by crait
Oh, no way. http://forums.daedalusx64.com/
They've got a huge community and they they keep updating it but the updates come so frequently that no one really cares to make it news.

PostPosted: Mon Dec 28, 2009 11:23 am
by The Cookie Monster
thanks for the update.. but this topic is of May... Stupid spam-bot bumped it...

PostPosted: Thu Dec 31, 2009 5:22 pm
by Mailas
Da Cool Man wrote:thanks for the update.. but this topic is of May... Stupid spam-bot bumped it...

May isn't that long ago.
Had it not been for who ever bumped the topic, I never would have known about that site crait posted
(unless I asked him :P)