GRRLIB_bytemapChar Struct Reference

Structure to hold the bytemap character informations. More...

#include <grrlib.h>

Data Fields

u8 character
 Character identity.
u8 width
 Character width.
u8 height
 Character height.
s8 relx
 Horizontal offset relative to cursor (-128 to 127).
s8 rely
 Vertical offset relative to cursor (-128 to 127).
u8 kerning
 Kerning (Horizontal cursor shift after drawing the character).
u8 * data
 Character data (uncompressed, 8 bits per pixel).

Detailed Description

Structure to hold the bytemap character informations.


Field Documentation

Character identity.

u8* data

Character data (uncompressed, 8 bits per pixel).

u8 height

Character height.

u8 kerning

Kerning (Horizontal cursor shift after drawing the character).

s8 relx

Horizontal offset relative to cursor (-128 to 127).

s8 rely

Vertical offset relative to cursor (-128 to 127).

u8 width

Character width.


The documentation for this struct was generated from the following file:
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Generated on Fri Sep 25 14:44:35 2009 for GRRLIB by  doxygen 1.6.1