
NAME	=	bmp2gc

SRCS	=	main.c	\
		bmp.c

RM	=	rm -f

CC	=	gcc

OBJ	=	$(SRCS:.c=.o)

CFLAGS	=	-Wall

$(NAME)	:	$(OBJ)
		$(CC) -o $(NAME) $(OBJ)

clean	:
		$(RM) $(OBJ)
		$(RM) *~ \#*

fclean	:	clean
		$(RM) $(NAME)

all	:	clean $(NAME)

