00001 #ifndef LIBWIISPRITE_WIISPRITE
00002 #define LIBWIISPRITE_WIISPRITE
00003
00004
00005
00006
00007 #include "gamewindow.h"
00008 #include "layermanager.h"
00009 #include "layer.h"
00010 #include "image.h"
00011 #include "sprite.h"
00012 #include "tiledlayer.h"
00013
00014 #endif