00001 #ifndef LIBWIISPRITE_WIISPRITE 00002 #define LIBWIISPRITE_WIISPRITE 00003 00004 //LIBWIISPRITE 00005 //All headers combined in one 00006 00007 #include "gamewindow.h" 00008 #include "layermanager.h" 00009 #include "layer.h" 00010 #include "image.h" 00011 #include "sprite.h" 00012 #include "tiledlayer.h" 00013 #include "quad.h" 00014 00015 #endif