wsp::GameWindow Class Reference

Basic rendering unit. More...

#include <gamewindow.h>

List of all members.

Public Member Functions

 GameWindow ()
 Constructor.
virtual ~GameWindow ()
 Destructor.
void InitVideo ()
bool IsInitialized () const
void SetBackground (GXColor bgcolor)
void Flush ()
 Finishes rendering.


Detailed Description

Basic rendering unit.

Member Function Documentation

void wsp::GameWindow::InitVideo (  ) 

Initializes the whole video subsystem. Should be the first command called with the library.

bool wsp::GameWindow::IsInitialized (  )  const

Checks if the video subsystem is already initialized.

Returns:
true if initialized, false if not.

void wsp::GameWindow::SetBackground ( GXColor  bgcolor  ) 

Sets the background clear color

Parameters:
bgcolor is a GXColor containing r, g, b and a.


The documentation for this class was generated from the following file:

Generated on Wed Jun 18 01:50:00 2008 for libwiisprite by  doxygen 1.5.5