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WiiMU v0.1a2
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What's new
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0.1a2:
* Fixes a bug in which PAL users would be switched to NTSC
* (Hopefully) Fixes a bug which cause users of Firmwares other than 3.2U to not be able to grab the channel list.
* Adds a main menu.
* Adds a NAND Dumper (Thanks Redbird!)
* Adds some wiilight functions.

0.1a:
* First release.
* Uses Wiimote.
* Launches Channels through a text interface.

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How to use
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Move: Wiimote D-Pad.
Select: A.

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What to look out for
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If you have more than a certain amount of channels installed, you will run into displaying problems, due to the print function restarting at the top of the screen after it goes to far down.
If you can't get a list of channels, please:
* Tell me which firmware you are on.
* Give me a list of all the files in your /title/ directory.
* Give me a TMD from a subdirectory in /title/00010001/ directory.

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What to come
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* Better listing (so you can have 256 channels like the System Menu can without problems)
* Eventually banner displaying (without the bricking problems)
* Music
* Disc launching
* Other clean up stuff.

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Credits
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Code:		SquidMan, Mupen64GC Team (looked at their ISFS code for help), bushing (for helping me with ES and being a great guy), tona (also helped me with ES), Bool (code from the Wiilight demo), Redbird (NAND Dumper)
Graphics code:	Printf :P
HBC Icon:	LowLines (modified his WAD Manager Icon to just have the channels :P)
ReadMe Base:	DesktopMan. I just took his Tetris ReadMe and changed it, lol.

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Thanks to
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#wiibrew @ EFnet

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Alex Marshall / SquidMan
SquidMan72@ [at} gmail