.SUFFIXES:
ifeq ($(strip $(PSL1GHT)),)
$(error "PSL1GHT must be set in the environment.")
endif

include $(PSL1GHT)/ppu_rules

DEFINES = -DPS3 -DBYPASS_PROTECTION -DUSE_ZLIB
#DEFINES = -DENABLE_PASSWORD_MENU -DNDEBUG

SDL_CFLAGS	:=	`$(PS3DEV)/portlibs/ppu/bin/sdl-config --cflags`
SDL_LIBS	:=	`$(PS3DEV)/portlibs/ppu/bin/sdl-config --libs`

TARGET		:=	$(notdir $(CURDIR))
BUILD		:=	build
SOURCES		:=	src
INCLUDES	:=	src
DATA		:=	none
LIBS		:=	$(SDL_LIBS) -lz

TITLE		:=	REminiscence
APPID		:=	REMINIS00
CONTENTID	:=	UP0001-$(APPID)_00-0000000000000000
PKGFILES	:=	release
ICON0		:=	ICON0.PNG

CFLAGS		=	-O2 -Wall -std=gnu99 $(INCLUDE) $(SDL_CFLAGS) $(DEFINES)
CXXFLAGS	+=	-O2 -Wall -Wuninitialized -Wshadow -Wundef -Wreorder -Wnon-virtual-dtor -Wno-multichar
CXXFLAGS	+=	-MMD $(INCLUDE) $(SDL_CFLAGS) $(DEFINES)

ifneq ($(BUILD),$(notdir $(CURDIR)))

export OUTPUT	:=	$(CURDIR)/$(TARGET)
export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
					$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export BUILDDIR	:=	$(CURDIR)/$(BUILD)
export DEPSDIR	:=	$(BUILDDIR)

CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

ifeq ($(strip $(CPPFILES)),)
	export LD	:=	$(CC)
else
	export LD	:=	$(CXX)
endif

export OFILES	:=	$(addsuffix .o,$(BINFILES)) \
					$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
					$(sFILES:.s=.o) $(SFILES:.S=.o)

export INCLUDE	:=	$(foreach dir,$(INCLUDES), -I$(CURDIR)/$(dir)) \
					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
					$(LIBPSL1GHT_INC) \
					-I$(PORTLIBS)/include \
					-I$(CURDIR)/$(BUILD)

export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
					$(LIBPSL1GHT_LIB)

export OUTPUT	:=	$(CURDIR)/$(TARGET)

.PHONY: $(BUILD) clean

$(BUILD):
	@[ -d $@ ] || mkdir -p $@
	$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

clean:
	@echo clean ...
	@rm -rf PS3_GAME/PARAM.SFO PS3_GAME/USRDIR/EBOOT.BIN $(BUILD) $(OUTPUT).elf $(OUTPUT).self $(OUTPUT).fake.self $(OUTPUT).pkg

run:
	ps3load $(OUTPUT).self

pkg: $(BUILD)
	$(VERB) mkdir -p PS3_GAME/USRDIR/data/
	$(VERB) mkdir -p PS3_GAME/USRDIR/saves/
	$(VERB) $(SELF_NPDRM) $(BUILD)/$(TITLE)-ps3.elf PS3_GAME/USRDIR/EBOOT.BIN $(CONTENTID)
	$(VERB) $(SFO) -f sfo.xml PS3_GAME/PARAM.SFO
	$(VERB) $(PKG) --contentid $(CONTENTID) PS3_GAME/ $(OUTPUT).pkg
	$(VERB) $(PACKAGE_FINALIZE) $(OUTPUT).pkg

else

DEPENDS	:=	$(OFILES:.o=.d)

$(OUTPUT).self: $(OUTPUT).elf
$(OUTPUT).elf:	$(OFILES)

%.bin.o	:	%.bin
	@echo $(notdir $<)
	@$(bin2o)

-include $(DEPENDS)

endif
