screen.c File Reference


Functions

 tocolor (lua_State *L, int a)
toImage (lua_State *L, int arg)
static int print (lua_State *L)
static int startDraw (lua_State *L)
static int endDraw (lua_State *L)
static int flipscreen (lua_State *L)
static int clear (lua_State *L)
static int screen_transparent (lua_State *L)
static int screen_toImage (lua_State *L)
static int screen_waitVblankStart (lua_State *L)
static int screen_alpha (lua_State *L)
static void initscreen (void)
void screen_init (lua_State *L)

Variables

intraFont * font
static const luaL_Reg screen []

Function Documentation

static int clear ( lua_State *  L  )  [static]

static int endDraw ( lua_State *  L  )  [static]

static int flipscreen ( lua_State *  L  )  [static]

static void initscreen ( void   )  [static]

static int print ( lua_State *  L  )  [static]

static int screen_alpha ( lua_State *  L  )  [static]

void screen_init ( lua_State *  L  ) 

static int screen_toImage ( lua_State *  L  )  [static]

static int screen_transparent ( lua_State *  L  )  [static]

static int screen_waitVblankStart ( lua_State *  L  )  [static]

static int startDraw ( lua_State *  L  )  [static]

tocolor ( lua_State *  L,
int  a 
)

* toImage ( lua_State *  L,
int  arg 
)


Variable Documentation

intraFont* font

const luaL_Reg screen[] [static]

Initial value:

 {
  {"print",   print},
  {"startDraw",   startDraw},
  {"endDraw",   endDraw},
  {"flipscreen",   flipscreen},
  {"clear",   clear},
  {"waitVblankStart",   screen_waitVblankStart},
  {"toImage",   screen_toImage},
  {"transparentColor",  screen_transparent},
  {"setAlpha",  screen_alpha},
  {NULL, NULL}
}


Generated on Tue Aug 4 15:38:10 2009 for LuaPlayer HM Version 3 by  doxygen 1.5.5