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PSP Mario - The New Worlds v0.02
Filename
pspmario.rar
Date Posted
Dec 7, 2009
Categories
PSP
,
Homebrew Games
Tags
PSP
Downloads
3698
Description:
Developer's note: What The Game Is? This game is my own personal attempt at trying to clone super mario bros., it has taken a long time to get to this stage and when i say 'my own' i do mine just me, from the beginning to now it has been only me coding this by myself in my own spare time, sometimes i do get stuck and ask for a bit of advice from a few people but that's it. So for me this is well...a great achievement really i was very proud with v0.01 but this is a step above. If your expected a perfect clone then this isn't for you. I'd personal say that about 97% is the same with a that 3% being different (updated graphics, controls obviously etc.) What To Expect? Basically the game itself is a tech demo, it isn't no full Mario experience with loads of levels, for a level count there is still only 1 level in this game. I've released this mainly to get feedback, what people like/don't like, improvements & what should be added next? The game is a step above v0.01, with alot of improvements, the full list is underneath: -Everything from Version 0.01 -Collision between enemies -Mini-Mario Logic implanted into the game (i.e you can't smash the brick blocks!) -Full Green Koopa A.I including Idle state, Shell state. -Coins have been added, stand alone coins ain't 100% done yet. -Coin Blocks Have been added, note: that so far coin blocks are only in '?' blocks, there isn't any hidden coins in any of the Brick Blocks but I'll add that soon -Red Koopas are also added into the game, but the A.I isn't 100% (Red koopas don't fall off ledges, but that's all that needs to be done with them) -Added a few more of the classic sound effects like the Coin, Kick etc. (i can't seem to find the Brick block one, where you as little mario hear the 'thund' sound ) -Had to re-do the map format, this means that previous created maps won't work, I'll release the updated editor during the week sometime. -(Even though you don't see this, i have the level system up & running, which will switch you from level to level) -Fixed a bug with Mario dying (where he'd just keep falling & falling) -A lot of other minor fixes which i honestly can't remember, its been so long �
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