.
•
Register
•
Login
Brewology.com
All Downloads
PS3
Blu-Ray Disc Java (BDJ)
Custom Firmwares
Drivers
Emulators
Firmware
Homebrew Applications
Homebrew Games
Jailbreaks
Linux Tools
Themes
Tools and Utilities
PSP
Development
Development Libraries
Development Utilities
Source Code
Emulators
Amiga
Amstrad CPC
Apple II
Arcade
Atari
BBC Micro
Carice
Chip 8
ColecoVision
Commodore 64
CPS2
DOS
Dragon32/64 emulator
Gameboy / GBC
Gameboy Advance
HP48
M.A.M.E
Macintosh
MSX
Neo Geo
Nintendo 64
Nintendo NES
PC-9801
PlayStation One
QUASI88
SamCoupe
ScummVM
Sega Genesis Megadrive
Sega Master System
Sinclair ZX81
Super Nintendo SNES
Thomson MO5
TI
Turbo Grafx 16
Vectrex
WonderSwan
X86
Yabasic
ZX Spectrum
Firmwares
Game-Addon-Packs
Hacks and Exploits
Homebrew Applications
General Apps
Media Apps
Organization Apps
Wi-Fi / IR Apps
Homebrew Games
Flash Games
General Games
LUA Games
Homebrew Packs
Magazines
Backgrounds
PSP Magazines
PC Tools
EBOOT Tools Utilities
General Tools Utilities
PSP Emulator
Wii
Applications
Homebrew
Applications
Games
Brewology:
Brewology Menu
Forums!
News
PS3 Homebrew/PSN Store
PSVita Homebrew Store
PS3 Homebrew Manager
PSN Links
PSN Update Finder
PSN / PKG Downloader
Downloads
PSP
PS3
Wii
Saved Games
PSP
PS3
Wii
Go Back
DaedalusX64 Alpha Rev 466
Filename
DaedalusX64Rev466.zip
Date Posted
Feb 19, 2010
Categories
PSP
,
Emulators
Tags
PSP
Downloads
563
Description:
Changelog: Revision 466[!] Moved blender out of PSPrender.cpp to its own file.[~] Refactored blender.[+] Implemented various FOG_ASHADE blendersRevision 465[~] Fixed freezing when only one rom was present (Yamagushi)[+] Added recommended settings screen (Yamagushi)Revision 464[*] Remove old previews.Revision 463[+] Implemented a new GUI (Yamagushi)Note : New GUI still experimental, and is considered work-in-progressCurrent previews will appear blurry on the new GUI, correct re-sized previews will be available soon.Revision 462[~] Added correct save type for F1 World Gran Prix 2(it boots now)[*] Updated readmeRevision 461 [+] Added NOOP4/NOOP2 blender[!] Minor code clean up[!] Corrected regression from 459� Revision 460 [+] Implemented DLParser_S2DEX_Bg1cyc[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..) [!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)[!] Use SetNewVertexInfoVFPU directly[~] Made gLogSpDMA debug only as well as other bits that shouldn't be exposed to release build[~] Small code clean up[*] Support for bin roms �
Download File